HISTORICAL BACKGROUND OF ATARI COMPUTERS
Atari has not generally been involved in gambling from the onset. From the late '70s to the mid-'90s, the corporation delivered a progression of fascinating and uncommon laptops and desktops, including one that had a featuring role in ‘Eliminator 2.'
Atari ST Book (1990)
Atari launched an ultrathin PC in its Atari ST line in December 1990 at Europe. In contrast to the large Stacy before it, the ST Book was incredibly slender and weighted lightly. Atari discarded the internal floppy drive to make the ST Book nothing but 1.4 inches thick and under 5 pounds. Notwithstanding, the ST Book's delicate plastic case and LCD screen were inclined to breaking easily. This might be the reason the company restricted its creation to an incredibly little 1000 units.
Atari Mega STE (1990)
The Mega STE was launched in the late 1990s. It depicted the final gasp of the bit Atari ST desktop line. It dispatched with the quickest 68000 CPU of the arrangement at 16MHz and contained 1MB to 4MB of Random Access Memory, a 40MB to 80MB inner hard drive, and an internal 3.5-inch floppy drive in a particular TT030-style case.
Atari Stacy (1989)
The first portable member of the Atari ST line is the 1989's Stacy. When the Macintosh Compact sold for $6500 to $7300, the $1995 Stacy appeared to be a deal. At that cost, you could purchase a Stacy with 2MB Random Access Memory, a 20MB hard plate, and an 8MHz 68000 CPU. Lamentably, the Stacy was not excessively lenient on the C cells that fueled it. New batteries would last just around 15 minutes in the machine, making it far less mobile than most customers might want.
Atari Transputer Workstation (1988)
Atari's most odd (and now rarest) production Machine was launched in 1988 in the form of the Atari Transputer Workstation (otherwise called the ATW-800). The workstation, which ran the Unix-like “Helios” operating system, joined various plain CPUs in a parallel arrangement that could then be connected with different Transputers to frame an extensive parallel system. The idea appeared to be encouraging from the outset; in any case, it bombed even with perpetually incredible (and a lot less expensive) independent CPU frameworks.
Atari 520STE/1040STE (1989)
In 1989, Atari updated its standard 520ST and 1040STf PCs, creating the 520STE and the 1040STE – the E meaning “enhanced.” The 520STE dispatched in the more significant 1040STf case with an attached floppy drive, however, it contained just 512KB of RAM. The 1040STE still used its previous case, including two new broadened joystick ports and interior RAM upgradability through SIMMs. The two machines incorporated the “blitter” illustrations acceleration chip presented in the Mega ST a couple of years prior.
Atari TT030 (1990)
Following quite a while of selling ST-compatible PCs with 8MHz Motorola 68000 CPUs, Atari launched another top of the line desktop producing workstation called the TT030. At the price of $2995, it contained a 32MHz 68030 CPU, 2MB RAM, a 50MB SCSI hard drive, and another operating system all enveloped with an upscale new portable case. Atari designers tried hard to keep the framework adaptable with ST software. Sadly for Atari, the ST line had since a long time ago been overshadowed in the share of the overall industry by the Mac and by modest PC clones. Hence, the TT030 stayed a niche item that was sold mainly in Europe.
Atari Portfolio (1988)
In a period of plentiful experimentation, Atari launched what was then the world's littlest MS-DOS-adaptable computer. The $399 Portfolio was about the size of a VHS tape, and it contained a nonbacklit monochrome LCD screen, 128KB RAM, and detachable storage on battery-sponsored memory cards. In spite of the fact that it was generally welcomed in the press, it didn't really stir things up – however, it helped hack an ATM in Eliminator 2.
Atari 400/800 (1979)
Atari's 8-piece PC line started as a cutting edge follow-up to the noteworthy Atari 2600 computer game console. After observing Mac's achievement in the early PC market, Atari officials requested their engineers to transform the new hardware into a PC system, which turned into the 800. Initially retailing for $1000, the Atari 800 dispatched with 8KB of RAM, which was able to be upgraded to 48KB. Its younger sibling, the Atari 400, delivered with less RAM and a level keyboard console for $550.
Atari 65 XE/130 XE (1985)
Following Warner Communications sales of the consumer shares of Atari to Jack Tramiel in the year 1984, Tramiel dropped many existing ventures and started working on another machine to best the up and coming Commodore Amiga. In the interim, he supplanted the 8-bit XL series with two fresh models: the 65XE, with 64KB of RAM, and the 130 XE, with 128KB. Both were perfect with existing Atari 8-bit software.
Atari 600XL/800 XL (1983)
In 1983, The Atari 600XL and 800XL were launched, and they fixed a portion of the 1200XL's issues. The 600XL (a trade for the Atari 400) contained 16KB RAM, and the 800XL had 64KB RAM. Both carried a 50-pin Parallel Bus Interface (PBI) on the back, opening the entryway to complex future overhauls.
Atari Falcon030 (1992)
The 32-bit Falcon030 was Atari's final gash at the PC marketplace before the organization shut down its computer department to fully concentrate on its up and coming Puma game console. The $1299 Falcon030 contained a 16MHz 68030 PC, an inner IDE hard drive, sophisticated visual modes, and – most amazingly – the capacity to both yield and digitize Disc quality sound. The Falcon030 did well with the same MIDI-sequencing crowd that had recently received the Atari ST platform, yet it was unable to draw in people that are deeply attached to Microsoft's software system. Because of its unique, spunky plan, the Falcon030 is the most desired among Atari diehards.
EVOLUTION OF ATARI COMPUTERS
It's an outstanding name in the world of computer games: Atari. Yet, few individuals today recollect that the video game legend once made PCs, as well. For a long time (1978 to 1993), Atari structured and created four clear lines of PCs: the 8-piece “Atari 800” line, the 16-bit ST line, the computer compatibles, and the 32-series. Despite the fact that Atari began off solid in the U.S. PC advertise, the organization before long wavered even with shake-ups in the game business (its main business) and stiff challenge from IBM PC compatibles. In Europe, Atari clutched a niche of committed fans for quite a long time until at last closing down its computer division in 1993. You'll see pretty much every generation PC model that Atari at any point launched over those 15 years in the following slide.
Atari PC/PC2/PC3 (1987)
By 1987, the IBM-PC-perfect market had ruptured into a plethora of unapproved computer CPUs made by many producers, each unified by MS-DOS and the x86 CPU engineering. Atari chose to take a stab at a PC clone in 1987, producing the Atari computer, an 8MHz 8088 machine with 512KB of RAM and a 360KB 5.25-inch floppy drive in a Mega ST-style case. Soon after that, the organization launched the PC2 (which brandished a more significant case and two floppy drives) and the PC3 (which utilized one more case and incorporated an internal hard disk).
Atari XE Game Framework (1987)
By 1987, everybody was somewhat envious of Nintendo's blockbuster accomplishment with the NES. The Japanese game organization had generally launched its console in the US just the prior year, yet had effectively sold over a million units while without any assistance reigniting the computer game market. Hungry for a bit of the new business, Atari plunged into its antique chronicles and hauled out a couple of stunts, including the 7800 and another console – the XE Game system – given its waning 8-bit PC line. Tormented with antiquated programming and yesterday's arcade ports, neither one of the strategies worked as trusted.
Atari ABC 286-30 (1990)/ABC 386SXII/386DXII (1991)
By 1990, Atari's PC-adaptable line started to all the more intently look like other PC clones. The frameworks utilized for the most part off-the-rack parts, and sold with undeniably progressively configurable choices. The ABC (Atari Business PC) 286-30 delivered with a scope of CPU and capacity decisions, offering an 8MHz to 20MHz 286 CPU and a 30MB to 60MB hard plate. It likewise incorporated Atari's first PC-perfect 3.5-inch floppy drive. The ABC 386 arrangement – Atari's last invasion into PC clones – included either a 20MHz or 40MHz CPU, 1MB or 2MB of Smash, and a 40MB or 80MB hard drive. The ABC 386 PCs were the main Atari PCs to send with Microsoft Windows – variant 3.0, indeed.
Atari PC4 (1987)/PC5 (1988)
The PC4 was released as an expansion of the previously mentioned PC2 and PC3 series in 1987, yet contrasted considerably in that it incorporated a 16MHz 80286 CPU and 1MB of RAM. The PC5 dispatched in 1988 with a 20MHz 80386 CPU and 2MB of RAM. Since Atari focused the sales of these PCs, mainly in Europe, they are hard to be seen in the US.
Atari ABC N386SX (1991)
The majority of the Atari, as mentioned earlier PCs in this article, is, as you may expect, designed and developed by Atari. The ABC N386SX is not the same at all with them. SOTEC, a Japanese PC producer, built this computer system. SOTEC sold a similar model itself, and Atari's only involvement was to put its name on the PCs it sold. The ABC N386SX, which launched in the mid-year of 1991, was the single PC-compatible laptop ever made by Atari. ABC N386SX contains a 20MHz 386 CPU, 1MB of RAM, an inner 3.5-inch floppy drive, and a 20MB hard drive. Maybe a couple got it, and even less recall it.
Atari Mega ST 1/Mega ST 2/Mega ST 4 (1987)
As the ST picked up footing in the music world, it additionally wound up prevalent as a cheap desktop producing machine, especially in Europe. To ensure it made full provisions for the market, Atari launched the modular Mega ST line. The PCs included either 4 MB, 2MB, or 1MB of RAM; a separable keyboard; and another “blither” chip to speed up on-screen designs. The organization additionally established a low-cost laser printer around a similar time to finish the collection.
Atari 1040STf (1986)
In contrast to the 520ST, which depended on an outer floppy drive and power supply, the 1040STf incorporated those two components into a single case. It likewise increased the RAM to 1MB, selling for $999 in 1986 as a total system with a base unit, a monochrome screen, and a mouse. The 1040STf was Atari's most well-known PC in the US during the 16-bit period.
Atari 1200 XL (1982)
Atari updated its 8-bit PC line in 1982 with the 1200XL, which included 64KB of RAM and a rearranged internal design enveloped by smooth new case design. Despite the fact that the 1200XL integrated what might be the best-feeling keyboard of the arrangement, it likewise ended up known as an exceptionally faulty machine. Another operating system presented baffling incompatibilities with existing Atari 8-bit programming, and the closed case permitted no genuine extension. Transactions of the first 800 went up after the arrival of the 1200XL; sending Atari back to this plan's beginning point.
Atari 520ST (1985)
The release of Apple in 1985 started a race to build another generation of 16-bit, GUI-based computer. Atari developed its similar PC, the 520ST, and released it in March 1985. It was an incredibly modest $799 package that incorporated a 360KB floppy drive, a mouse, and a monochrome VDU. (For an extra $200, you could get a color VDU.) The 520ST crammed 512KB of RAM and included a multicolored visual windowing system called GEM. When the Mac platform immediately commanded the universe of visual depiction, the Atari ST discovered its most grounded specialty in music creation because of Atari's incorporation of two implicit MIDI
2014 THE GAME AT ATARI CASINO
For the genuine Atari fans, you will realize that Atari Casino isn't the first Atari casino… as the organization of the game drew out a computer game called “Casino” route in 1978. This was an extremely fundamental top-down casino game initially launched on the Atari 2600 games reassure and constrained by up to four Atari games paddles.
There were two distinctive blackjack games, five-card stud poker, and a poker solitaire game.